Working with the talented Realtime Games Team and Design Team at Method Studios / Company3 in Vancouver and New York, we worked on the CG 3D portions of this music video starting at 2:20.
Our team helped manage the version control with Perforce and helped develop many aspects of the the pipeline which included toolsets in Maya, MotionBuilder and Unreal Engine 5. We also helped process the mocap taking the processed animation data in MotionBuilder into Unreal Engine and further tuning it in Engine.